↗Original game / Farming + action
Hey, I’m Philip. I turn your game idea into something people can actually play — from first prototype to Steam launch.
01 / Selected work
↗Original game / Farming + action

Client work / Horror

Client work / Action fighter
02 / What we can make
A new game, an early prototype, or the final push on something you’ve already started. Let’s find the right next step.
Tell me what you’re thinking ↗Gameplay, systems, UI and polish. Your idea developed into a complete, playable game.
Find the fun early. A playable first version to test your concept and share with publishers or your community.
Build on what you have. New features, bug fixes and better game feel for an existing project.

03 / Meet your developer
I’m Philip, a freelance indie game developer and two-time BAFTA Young Game Designer nominee. Over five years, I’ve completed 60+ projects for clients around the world.
I’m also making my own game, Monkeys Don’t Fear Hell. I know the late-night problem solving, the tiny details and the feeling of seeing an idea become a real game.
Work with me ↗It depends on the scope. A small prototype costs far less than a full release. Fill in the project brief and I’ll reply with an honest plan and a quote based on your idea, budget and timeline.
Yes. Plenty of projects start with just an idea. I’ll help you shape it, and we can start with a playable prototype so you can test it early before committing to a full game.
Yes. I can pick up an existing project to add features, fix bugs and polish the game feel so it’s ready for players.
You’ll get regular updates and playable builds throughout development, so you can give feedback as we go and nothing comes as a surprise.
Yes. I’ve completed 60+ projects with a 5-star rating on Fiverr. Read all my reviews on Fiverr.
I’ve been making games for over five years, I’m a two-time BAFTA Young Game Designer nominee, and I’m developing my own game, Monkeys Don’t Fear Hell, for Steam.
Your next game starts here
Bring the idea. We’ll figure out the next step together.
Start the conversation ↗